Patchwork

by Koen Vissers

Patchwork

Your texture tiles.
Nobody can tell.

Repeating textures give themselves away — the same rock, the same grass, marching across your surface in a grid. Patchwork wraps your Image Texture nodes into a group that samples the texture across procedural cells and blends along their borders, so the repeat stops reading as a pattern. Pick from five cell shapes, tune the borders and leave your original nodes untouched.

This addon is also available for free on kunemann.com. This listing exists purely as a way to support development — any purchase here is optional, and gratefully accepted.

Five cell patterns

Break the repeat with Voronoi, Noise, Gabor, Blocks or Rings cells. Switch between them from a named dropdown in the N-panel.

Non-destructive wrap

Apply moves your Image Texture nodes into a Patchwork group and rebuilds every used output. Remove restores the originals exactly.

Whole-object apply

Wrap one material or every material on the selected objects at once — one Patchwork group per material.

Bypass to compare

A Bypass input on the group node returns the raw texture instantly, so you can A/B the effect without unwrapping.

Tunable borders

Cell scale, per-cell rotation and offset, noise break-up and soft edges — dial the transition until the seams disappear.

Add textures anytime

Already wrapped a material? Select more Image Texture nodes and the panel offers Add to Patchwork — they join the same group, no re-apply.

Blender

5.0 or newer

License

MIT

Also free, always, at kunemann.com.

$2.00

Flat 12% platform fee ($0.24) — creator keeps $1.76 (before any affiliate commission)

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